Independent Games and Casual Games Reviews
   Monthly Round-Up   |   Game of the Year Awards   |   Free Game Downloads   |   2008 Top 10 Games of the Year



2005 Special Awards

Though Game Tunnel has a very extensive set of awards, there are always some games that deserve special recognition, but don't fit into any of our categories.

For those games we have the special awards! Highlighting specific achievements and the people's choice, the 2005 Special awards gives you a little bit of everything.

Kids Game of the Year - Thomas and the Magical Words

Developer: ViquaSoft Co.,Ltd. Players: 1
Website Download Purchase
System Requirements: Windows 98/Me/NT/2000/XP, 500 mhz, DirectX 5+, 128MB RAM

With the connection of Independent Games to casual games, we get a lot of requests around here with regards to what the best kid's games are, and this year we started keeping track!

Of course, it didn't require much work to come up with the best kid's game this year. The distinction belongs to a cool little magician named Thomas who has been finding his way into people's hearts young and old since the game was released in September.

Thomas is the main character in the game, a young wizard who, due to some trickery, finds himself locked in a book with all of the animals from his uncle's Pet shop.

Thomas is looking for a way out and has the opportunity to save the pets along the way. The game is played by creating words from platform to platform as the player moves across the board. Longer words move you closer to freedom and provide more options for the future. Along the way, Thomas will find more spells to make the journey easier and will learn quite a bit thanks to the built-in dictionary that provides definitions for each of the words he spells. With an adventure mode and a survival mode that are each worthy games on their own, Thomas and the Magical Words is simply magical and a wonderful game that we heartily endorse for kids, and there are lots of adults who love it too!

Best Homage - Alien Abduction

Developer: Pumpkin Games Players: 1
Website Download Purchase
System Requirements: Windows 95/98/Me/2000/XP, 64 MB RAM, Direct X 7.0 (Open GL)

Our 2002 Game of the Year, Pom Pom's Mutant Storm, was a visual masterpiece! Using simple polygons and shading with fantastic particle effects, it created a world that was excitingly dynamic. Certainly we weren't the only ones to see the beauty of the game, and this year we couldn't go through the awards without mentioning a game that paid visual homage to that great game.

Alien Abduction copies the visual style of Mutant Storm very well, creating a game that looks like it is from the same universe as Mutant Storm. However, the graphics in Alien Abduction are much more crisp and clearly defined, more simplistic and subtle - in a word, a lot more retro.

Although the game is played on your standard Defender-like 2D wrap-around map, it features colorful 3D graphics full of nice little touches, like the level tilting to one side as you move your ship to it, or the fuel depot energy fields fluttering in the opposite direction of your ship as you zoom past them. Combined with a fluid color-changing background and geometrically designed enemies, the graphics really make the whole game feel alive.

With glowing neon colors and trippy shapes swirling around on your screen, the game comes to life brilliantly, oh, and its a pretty good game ta boot! Alien Abduction is perfect for those who loved the twitchy finger of Mutant Storm as well as fans of the game it was actually based on: Defender!

Déjà Vu all over again - Feyna's Quest

Developer: Eldwood Players: 1
Website Download Purchase
System Requirements: Windows 95/98/Me/2000/XP, 200 mhz

Feyna proves that is worthwhile to travel the same road twice. This game first came to us back in 2003 as a solid RPG that we thought quite highly of. After a couple more years of tweaking, Feyna was released again with better graphics and more quests under the same name.

Feyna's Quest by Eldwood is an adventure game not unlike a cross between "Zelda II: The Adventures of Link" and "Castlevania II: Dracula's Curse" for the NES. You jump and attack the various enemies to find items to complete your quests. You also talk to various characters, who give you information to use or assign you to new quests. Part of the challenge is just finding your way to the next area.

In this game, you are Feyna, a dark elf sorceress. You find that the humans, once thought to be mythical creatures, have invaded the dark elf world and have either killed or enslaved everyone. You are not powerful enough yourself, and the dark elf masters couldn't even stop the humans, but you want to stop them. And so you begin your quest.

The story has themes from reality, showing that games can be art. You are introduced to the religion of the humans quite early in the game, and their rituals are very similar to real life religion. It makes a statement since you have to consider the humans as the enemy when you might otherwise relate to them.

It is certainly to be saluted any time a developer returns to an earlier work to make it better, and this second chance for gamers to check out Feyna's Quest, with much more detailed graphics that nicely complement the parallax scrolling world. In addition, the story has been expanded. In the new version, players begin earlier in the conflict and get to see all new cut-screens that further describe the background of the conflict. If you missed this game the first time there are plenty of good reasons to make sure you don't miss this wonderful RPG/Adventure again.

RPG Game of the Year - Cute Knight (Kishi Kawaii)

Developer: Hanako Games Players: 1
Website Download Purchase
System Requirements: Windows 98/2000/XP, 16 MB Video Card, DirectX 8+

Breaking away from the typical puzzle and casual games that come to mind when many people think of the female video game audience, Cute Knight is an RPG game aimed at women, but with enough features and intrigue that most anyone can find it enjoyable.

In Cute Knight you play a young girl who is seeking out her past and her future. As she attempts to discover her past she must try to survive day to day life in a forgiving city.

Each day offers players a plethora of choices. Players may decide to get a job sweeping, stacking books, sewing or one of the many other jobs available in the game, venture into the dungeon, take classes at the local college, or perform in the city square (just to name a few options).

Every action chosen not only determines what money and items you have in the short term, but it also shapes who you are becoming as a person. This is where the game really shines as it gives players the option to work on your friend-making skills and charm so that you have a chance to win the beauty pageant on your way to becoming a princess, or maybe win the cooking contest on your way to becoming a chef.

There are over 50 different endings in the game, allowing players to become just about anything they want, and with randomly generated dungeons the game is brimming with replay value. It's a true role-playing game that allows players to determine what the future of their character will be instead of just playing through a predetermined fantasy story. It is the originality of the experience, as well as the fact that it is a great game, that makes it our Role-Playing Game of the Year.

Best First Person Space Shooter - Cellblock Squadrons

Developer: Super Furious Software Players: 1
Website Download Purchase
System Requirements: Windows 98/Me/2000/XP, 1 Ghz Processor, GeForce 2+, ATI Radeon 8500+, 128MB RAM, DirectX 8.1+

Right away Cellblock Squadrons from Super Furious Software gets brownie points for offering a refreshing change to the space shooter formula. Rather than playing the typical “hero” character you are given the role of convicted enemy of the government, forced to work off your substantial debt to society by flying combat missions against a multitude of alien aggressors.

The gameplay takes place in 1-week increments that begin in your cell with your Prisoner Access Device, which allows you to check for e-mails from the warden, other inmates, or your “automated psychiatrist”.

Once your basic e-mails are dealt with, you select or review the upcoming mission and find out how much you will be paid…if you survive. During combat you are given points based on the amount of damage you do to the enemy and the points-leader gets to select the mission to fly the following week. This is important and provides good motivation to be aggressive. Some of your squad mates will select the low paying but relatively safe missions whereas others will choose the risky but highly rewarding ones. You must walk a fine line between repaying your debt quickly and remaining alive.

Cellblock Squadrons offers a truly unique slant on space fighter simulation. It was clearly developed with a care and attention to detail that's rare even for mainstream PC games and if you enjoy this genre even a little, Cellblock Squadrons is sure to find a place in you heart (and on your hard drive) for quite a while. Cellblock Squadrons packs enough original ideas and slick production value to stand out as a new high point for the genre.

Player's Choice Award - DROD: Journey to Rooted Hold

Developer: Caravel Games Players: 1
Website Download Purchase
System Requirements: Windows 98/Me/2000/XP, Linux, Mac OS X

DROD is a hard game to categorize. It feels something like a puzzle game, but more along the lines of an RPG, but not really an RPG, it's a Role-puzzling Hack & Slash, but in the end we pegged it as a quest game. In Deadly Rooms of Death – Journey to Rooted Hold, you play the role of Beethro, who appears to be a member of a troll-like species, and whose job it is to get to the bottom of whatever dungeon he enters while clearing the vermin out of all the rooms, and, of course, he must do this without dying himself. You have a sword which always points in the direction you last turned, marking a kill zone for Roaches, Spiders, Wraithwings and other mobs you encounter in the dungeons. Sometimes you are accompanied by NPCs like your nephew Halph, who have special abilities and behaviors that factor in as parts of the current puzzle's solution.

There is some kind of story line, with humorous voice-over dialogue, but, as you are told in the tutorial, you can solve the game without listening to the dialogue at all. However, the funny remarks and retorts the characters have in store for each other make the game that much more entertaining.

Your movements are entirely turn-based, meaning that you can meticulously plan your every move – and in fact, you must! In later levels, every step you take must be a part of your solution unless you want to get eaten alive by a giant cockroach – or worse. Doors need to be triggered in time, your sword needs to be sticking out in the right direction, and your NPC friends need to stay put or follow you around at the right moments. The game is very challenging and sometimes frustrating because of the high degree of precision and discipline it demands from its players.

Deadly Rooms of Death – Journey to Rooted Hold has a sizeable fan base, mostly since the DROD series has already been around for a couple of years and because Caravel Games goes to great lengths to please the community. That community certainly loves the game and worked hard and long to ensure that DROD won the Player's Choice award for the best game of 2005!






By: Russell Carroll
Posted: Tuesday December 27, 2005
SUBMIT A GAME   |   STAFF   |   WRITE FOR GT   |   SUBMIT NEWS/FORUM
Developer Q & A | IGF | Cheats | Previews | Reviews | News Archive | RSS Feeds

Game Tunnel is the web's home for independent video games. We offer reviews, downloads, news, and editorials on casual & indie games.
All logos and trademarks property of their respective owner. The comments © their posters, all the rest ©2002-2009 GameTunnel.

About Game Tunnel | Contact Us | Make a Donation | Links

Website hosting by Retro64 Computer Games
Website developed by Ducky Designs

Play Independent Games, Visit Game Tunnel! Get Indie Game News - Indie InformerPop Gamers!