2007 Sports Game of the Year
While Indie games seem to continue to struggle in
finding their voice when it comes to Sport Games, there were certainly some
memorable sport games this year, especially when it comes putting a bit of a
different spin on them.
Wonder what
we're talking about? Well let's just say that there are sporting
experiences here that you won't find anywhere else. Read ON!
5th Place - Roman Bowl
| Developer: Copley Games |
Players: 1 |
| System Requirements: Windows 95/98/Me/2000/XP/Vista, DirectX 7.0+, 1 ghz Processor, 256 mb RAM | |
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They're going to blitz again. Everyone in the Coliseum can see it coming
and they are all screaming, so why is my wide out staring into the shinny amour of the
linesman? We are Romans, we fight with dignity and pride. Our
conquests on the battlefield are next to none. Our empire is vast and
today we will conquer another foe on this battlefield, even if my wide out is
working too hard at giving the enemy a sporting chance.
Looking for different? How about a game of football that features the
Romans against the Visigoths? Roman Bowl has some interesting and
different takes on that favorite American pastime. Field goals and extra
points are made by destroying towers with a catapult, and game play has been
simplified back towards the original Tecmo Bowl, if Tecmo Bowl were played with
the mouse.


4th Place - Total Pro Golf 2
| Developer: Wolverine Studios |
Players: 1-4 |
| System Requirements: Windows 95/98/Me/2000/XP/Vista | |
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The score is close, much closer than I'd like. With a birdie on the 16th,
I'd positioned myself to win, or so I thought. James Evans struck
back with an Eagle on the 17th, and as the crowd responded, I prepared for my
approach on the 18th. A few inches to the left would make all the
difference, and though I had long ago gone beyond the amateur ranks, at that
moment I couldn't help feeling like a rookie all over again.
Total Pro Golf 2 is a simulation game that uses more traditional mouse controls
to give players a good taste of the action when they're not letting the computer
sim their games. The number of options in the game is simply astounding,
and everything from sponsors to multiple tours and character development is lovingly created. The experience is deep enough to keep the golf
enthusiast entranced for weeks.


3rd Place - Rack 'Em Up Roadtrip
| Developer: Garage Games |
Players: 1-2 |
| System Requirements: Windows 2000/XP, DirectX 8.1+, 667 MHz, 64 MB RAM | |
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I really need this shot. After a horrible scratch late in the last round,
I'm down one to none in our 3 round match of 9-ball, and down two balls already
in this round. That 5 ball is looking ripe for the plucking though.
Of course most people would disagree with me, but with a properly located hit of
the stick on the cue ball, and just the right touch of strength, the impossible
can occur.
Rack 'Em Up Roadtrip passes on the 3D graphics, but delivers a very good game of
pool full of interesting characters and locations. The game's inclusion of
a variety of billiard types and tournaments as you play your way across America
make for one of the more enjoyable pool games in recent memory.


2nd Place - Auto Cross Racing
| Developer: KJM Software |
Players: 1 |
| System Requirements: Windows 95/98/Me/2000/XP/Vista, DirectX 7.0+, 1 ghz Processor | |
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As the car in front of me slides around the corner, I'm sure I have just enough room to make a daredevil turn and make a couple of spots up. Slamming on the gas and turning sharply, my tires skid as I drift around the corner. That's when the outside car slows just a bit more than I'd expected and clips my front bumper. Spinning across the grass and into the guard rail, I smash up my new racer pretty good, but not bad enough to knock me out. Turning, I get my car headed back in the right direction and make a dash for the Pit stop, and another chance at the checkered flag.
Auto Cross Racing is a tough game. Featuring controls that some might call 'touchy,' it takes a lot of skill to win races (or simply turning off the difficulty in the menu options, but that's the loser's way to win). The variety of tracks provide a lot of racing possibilities and each has hidden hotspots to help increase your cash and get you closer to your purchase of the next cool car, and side paths that could be shortcuts, . The best part of it all is the physics that lead for some great car bumping and interaction that, while not completely realistic, is entirely fun.


2007 Sports Game of the Year - Reach
| Developer: MDickie |
Players: 1-2 |
| System Requirements: Windows 98/2000/XP/Vista, DirectX 7.0+, 1.6 ghz Processor | |
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I
took a couple of shots I had hoped to avoid last match. That's not to say I
didn't give a few as well. I was the winner after putting together a nasty
two-jab/left-hook combination, but wouldn't you know it, my manager is the one
taking all the money winnings. Those are the worst shots to take, the ones
where you can't hit back. Of course accidents do happen when you get as close to
the ring as my manager does. Sometimes an errant punch can slip and hit an
unexpected target, and sometimes the target hit isn't quite so unexpected.
Reach's combination of all the action both in and out of the ring make for a
potent arsenal. The game provides tremendous customization options for
your character and covers all aspects of boxing, from interactions with your trainer and manager to
walking into an office and trying to arrange a fight with another boxer.
The in the ring action is satisfying and the ability to sucker punch the referee
or your money-grubbing manager, only add to the fun. In short, it's a
boxing game that reaches just far enough into innovation to be different,
but also hooks in the fun. It's a potent 2-punch combo that lifted Reach to our
Sports Game of the Year title.


Sports Game of the Year Award History
History:
2007 - Reach
2006 - Motorama
2005 - New Star
Soccer 3
2004 - RocketBowl
2003 - Tennis
Critters
By: Russell Carroll
Posted: Monday December 10, 2007







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