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Ancient Empires Lux |
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Developer: Sillysoft Games Publisher: Sillysoft Games Genre: Strategy > Board Game Released: Dec 06, 2007 Players: 1 |
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Mike Hommel: 7
Very much more of the same - the exact same game as
American History Lux,
just different (and harder) maps. It seems a little more polished in some
subtle ways, but the maps aren't as fun to me. They don't seem to offer
many chokepoints so they didn't let me play my typical "tank rush" method of
Risk play. This is probably actually a good thing, but I like to just roll
over enemies in games! Even on the easiest setting, I lost the second map
at least once before progressing. There is one new option in this game
which is nice - you can choose your starting point for a score bonus. The
score bonus is meaningless though, since each starting point has its own
high score table.
Brian Clair: 9
Itâ"s been a long time since Iâ"ve played a Lux game, but Ancient Empires doesnâ"t disappoint. The usual gameplay aspects are maintained in this version, though I found the difficulty to be pretty high (and I was playing on the easiest setting). That could just be my inexperience, however. The presentation here is extremely well done, with a polished interface, nice 2D graphics, and included historical notes for each period included. If you like this series, Ancient Empires is a definite pick-up. It would be nice to see some more advanced combat options in the series moving forward, however, instead of just generic troops.
William Usher: 7
Unlike a certain other turn-based space strategy game on this top-ten list, Ancient Empires Lux gets the formula right. Players are always fighting for dominance in this war-based game, which contains 15 ancient scenarios across the globe. Simple visuals and effects, easy-to-learn controls and an engaging soundtrack compliment the gameâ"s overall appeal. And basically, anyone looking for a solid challenge will be sure to find one in Ancient Empires Lux. Itâ"s not remarkably original, but it does get the job done when it comes to being marginally entertaining, and thatâ"s what gives it an above average score.
Russ Carroll: 8
I've often complained that I struggle with Risk-like games due to my incredibly poor luck when it comes to
rolling the dice. The newest Lux game, however, changes the setting to ancient world empires, which is
enough for me to get past my whining and play deep into the game. Suddenly my focus shifted from my
frustration of my 17 army being eliminated by a 3 again to figuring out what strategy I needed to take the
hotly contested center pieces of land, which act as keystones to specific map areas. The multiple
difficulty settings along with varied maps and historical intrigue gives the game a lot of depth, and helped
make it the first Risk-like game that I've ever really enjoyed.
Posted: Friday February 23, 2007


















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