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Best Non-Networked Multiplayer
This category takes far too many words to describe. However, the fact
remains that networked games are nearly always better for multi-player than
non-networked games. So to make things a little more fair to the amazingly
good team and multiplayer games that were were released this year, but didn't
have a multiplayer component, we have created this category. The winners
were tough to decide. Check out the scores, and you'll notice that they
were very close. The fact is that all these games were pretty good.
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5th Place |
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Demonstar: SM1
[by Mountain King] |
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Price: $19.95 |
Our Review |
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Windows System
Requirements:
DirectX 5, 200mhz cpu, 32MB Ram, Win95,98,98SE,ME,2K,XP |
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With
pounding action game play, Demonstar: SM1 is the perfect game for co-operative
play. In this game you'll be wishing you had a wingman if you play alone.
The game makes playing in two-player mode easy, as you can set controls in the
options screen, and both can use the joystick, which is probably the easiest and
best way to play the game.
The key to most shooters are the power-ups, and Demonstar: SM1 delivers with
great-looking weapons. The graphics are also top notch, and the
presentation of the whole game is as professional as possible, high above many
independent offerings. For those who miss the age of the shooters, and
games like Strikers 1945 in the arcades, Demonstar: SM1 will definitely deliver
and fill that void in your life. |
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Score: 3.33 |
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3rD Place -tie- |
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3D Airstrike: Operation W.A.T.
[by Divogames] |
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Price: $17.95 |
Our Review |
Windows System
Requirements:
Win 95/98/ME/NT4/2000/XP, CPU 333MHz, RAM 64Mb, OpenGL 1.xx
compliant 3D video card |
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Combining
wonderful 3D graphics and brilliant special effects, 3D Airstrike was one of the
first major Independent releases of the year and it turned out to be the force
to be reckoned with that we thought it would be when we first reviewed it back
in March.
3D Airstrike added even more features after that review, with 2-Player
Simultaneous play. Upon seeing that a 2-player co-operative mode had been
added I wondered if the game had just become an invincible game that would walk
through the end-of-year awards taking each and every award. Unfortunately
for 3D Airstrike, the multi-player mode suffers from a fatal flaw. One
player uses the joystick, and the other uses the keyboard. As control over
the copter had been questionable with just the joystick, adding the keyboard to
the mix, only made things more difficult. Still the game scored quite
high, and with a reverse of a couple of votes would have won. That is a
testament to a truly great game that already won the award for
Best
Graphics in an Independent Game. |
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Score: 3.0 |
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3rd Place -tie- |
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Demonstar: SM2
[by Mountain King] |
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Price: $24.95 |
Our Review |
Windows System
Requirements:
DirectX 5, 200mhz cpu, 32MB Ram, Win95,98,98SE,ME,2K,XP |
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Demonstar:
SM2 is a very similar game to SM1. In fact that may have hurt the game
overall in the judges eyes. However, if you haven't played this game, you
definitely need to give it a run. This is a game that was built for two
people to play it, just like the first version was. The game has great
graphics and will certainly please those looking for a cool top-scrolling
shooter.
The weapons in the game are identical to SM1, and so is the game play, with the
same need for co-operative play in order to progress very far into the game.
The main thing that this game offers over the other one, is in my opinion,
better, more interesting looking levels, and a much better sound track. (which
is saying a lot, as the first soundtrack wasn't bad). A great non-stop
action game for those looking for a fun way to spend an afternoon with a friend. |
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Score: 3.0 |
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2ND Place |
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Crimsonland
[by 10Tons] |
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Price: $19.99 |
Review Coming? |
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Windows System
Requirements: Windows 95/98/ME/NT4/2000/XP,
Pentium 300 MHz, 32Mb RAM, DirectX 3 |
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Crimsonland
was one of the run-away hit independent games of 2003. The reason why
isn't clear to see just by seeing the screenshots, but playing the game it
becomes fairly clear. This is an all-out action fest, with many
interesting weapons, and cool effects as you fire them. This seems the
perfect game to have a two-player mode on, based on the small size of the
characters on the screen, and the multiple enemies. It plays much like
Smash TV, but is even a bit more violent than that game. In fact
Crimsonland came every so close to winning the GOTY for multiplayer this year,
but fell just short. The reason? Despite how wonderful the game is
as a one player, the best way to play is with keyboard and mouse, and both
players cannot play with that control. That leaves one player dominating
and the other trying to get by with their somewhat awkward and certainly less
useful control sets. A wonderful game none-the-less as it nearly won over
the judges despite its two-player difficulties. Certainly one worth
checking out, especially if you are a Robotron/Smash TV/Mutant Storm Fan. |
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Score: 2.5 |
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1st Place |
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Mage Bros.
[by
JJ Soft] |
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Price: $8.00 |
Our Review |
System Requirements:
Windows 95/98/Me/NT/2000/XP, Pentium II or better, 64 MB
RAM, DirectX 7.0 |
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Winning
with the narrowest of margins is a game that is wonderful on all accounts.
Mage Bros. takes place in an adventure land with well-rendered graphics, large
kid-friendly creatures, and levels that must be played in the proper fashion in
order to pass them.
For any who played the Super Mario Series, you'll feel right at home while
playing Mage Bros. This game pulls over some of the great aspects of that
one; encouraging players not to just blast along, but also to check their
surroundings for special extras, and to consider the route that they are taking
through any one level.
To top things off, there is a truly wonderful two-player mode that is easy to
play with two joysticks. You can team up, hitting enemies at various
heights by standing on top of each other or help each other out by clearing out
enemies in an area so that your partner can enter.
One of the problem that many of the multiple player games had this year was a
feeling that the 2-player mode was an add-on instead of being a main feature of
the game. Many game developers for some reason think that you can have one
player play with a joystick, and the other play with a keyboard, and have both
be able to play at the same level. This is rarely the case, as typically
either the keyboard or the joystick control is very easy for the game, and the
other type of control works very poorly. Mage Bros. ignores that
problem entirely by creating a game from the ground up that plays best with
joystick support and has support for both joysticks, making it easy for all
gamers to play, much like last years winner Mutant Storm.
Mage Bros. is a great game to buy, and a lot of fun to play together, and for
such a cheap price, you've got no reason to pass it by. Especially now
that is the Game Tunnel Non-Networked Multiplayer of the year! |
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Score: 2.33 |
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By: Russell Carroll Posted: Friday December 26, 2003
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