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Sound
There are few things that can establish the feeling of a game like the sound.
Try turning the sound off in a game like Alien Shooter, and the sense of dread
around every corner mostly vanishes. Sound makes games feel complete and
turns ok games into great games. This years finalists each had a sound
that was all its own, and the scores of each show that it was a hard pick for
our reviewers. There was no clear number one in this category, but there
was a lot of good music.
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4th
Place -Tie- |
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Break Ball 2: Gold
[by BCSoft] |
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Price: $19.95 |
Our Review |
System Requirements:
Windows, DirectX8, Pentium II 500mhz, 64 MB RAM, 8MB OpenGL Video
Card, DirectX® compatible Soundcard |
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With
sound that is quite unlike any other arkanoid styled game out there, Break Ball
2 is a game that pushes the envelope on sound. The game's sound has been
described as "urban" and "funky," but the reality is that it really has a sound
all its own. What is more, that individualistic sound is really solid.
From the first jazzy notes when you flip the game on, to the reprise of the same
song when you finish a board set, Break Ball 2 presents some very well
orchestrated music, that almost has a hip-hop feel to it as well.
This is a game with a very different feel to it musically, and it doesn't work
for everyone, but the fans of the music are big fans of the music, and most
anyone can hear the quality of the varied tracks immediately. |
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Score: 3.75 |
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4th
Place -Tie- |
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3D Airstrike: Operation W.A.T.
[by Divogames] |
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Price: $17.95 |
Our Review |
Windows System
Requirements:
Win 95/98/ME/NT4/2000/XP, CPU 333MHz, RAM 64Mb, OpenGL 1.xx
compliant 3D video card |
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The
sound in 3D Airstrike: Operation W.A.T. is up-beat with a blazing beat to
put extra excitement into an already action packed game. All the sound effects
do a great job of conveying a better sense of what is happening on the screen,
with explosions and weapon fire effects that are cool, but so loud as to be
overbearing.
This is another game that had hit or miss sound. Some people really like
the high-pitched synthesizer sounding marching music, while others found it
really annoying. No-one however questions the quality of the music or
sound effects, which are extremely well done. |
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Score: 3.75 |
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3rd Place |
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Starscape
[by Moonpod] |
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Price: $24.95 |
Our Review |
System Requirements:
110MB disk space, PII-300 or equivalent. 3D card with 16MB
video |
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Starscape
is really a complete game. With quality work in both graphics and sound,
it is certainly one of the best games this year, and was already the winner of
the
Game Tunnel
Adventure game of the year.
The music in Starscape reminded me a lot of Final Zone II (now there is trivia
search for you). That game was the first time that I'd heard people
singing in the background music of a game. Starscape doesn't go quite to
the same level, but the music, touched with voices, has a great rhythm to it
that increases the somewhat frantic nature of the battle. |
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Score: 3.0 |
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1st Place -Tie- |
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Samurai [by
Klear] |
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Price: $19.95 |
Review |
System Requirements:
Windows 95/98/Me/NT/2000/XP, Pentium II or better, 64 MB RAM, DirectX
7.0 |
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While
Samurai seemingly didn't put a huge focus on sound as there is really only one
sound track in the game, that one sound track does not get repetitive.
The sound helps create a great atmosphere for playing with music that fits well
with the Feudal Japan setting and would have been right at home in Karate Kid
II. The sound effects are also well done.
The sound also does a good job of being in the background. It is subtle
and mood-setting, without being overwhelming. However, the sound is good enough
I often turn up the volume on my stereo to become completely immersed in the
game.
Samurai had already been named the
Best
independent game of the year in the "other" category, which was a
difficult category comprised of Strategy, Sports, RPG, and SIM. It
now adds a second title to its belt, even if it is a shared title. The
wonderfully constructed music in this game will help you stay calm as you focus
on out-playing the computer. |
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Score: 2.25 |
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1st
Place |
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Dr. Blob's Organism
[by
Digital Eel] |
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Price: $10.00 |
Our Review |
Windows System
Requirements:
Pentium II 350MHz, 64M RAM
Windows 95/98/ME/2000/XP, DirectX 6, OpenGL 1.1 compatible video card,
DirectX compatible sound card, 32MB of free hard drive space |
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From
the campy, mad scientist's laboratory feel of the level selection screen's
track, through all 13 of the different music tracks you'll hear, the music is
perfect for the game and pretty good even being played on its own in Windows
Media Player, though it is a bit strange.
Of course with this game, the intent is for it to be a bit weird. In
addition to just being strange, Digital Eel has been a masterful company at
making their end products be extremely polished and of very high quality. Sound is area
of this game where the polished end product is so superb it is
hard to compare it to other independent titles as this is one is much better
done it leaves others in the petri dish. |
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Score: 2.25 |
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By: Russell Carroll Posted: Monday December 22, 2003
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