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Bookworm Adventures |
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Developer: PopCap Games, Inc Publisher: PopCap Games, Inc Genre: Puzzle & Casual > Word Released: Nov 28, 2006 Players: 1 |
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Mike Hommel: 9
Awesome. Needs genuine adventuring with random battles and things to find
and all, rather than a fixed progression, but even as it is, it's hard to
find a better word game. The mini-games are really great. I have no
negative remarks. This would be a 10 if it wasn't linear - I won't knock
this in my usual way as much as usual, though, because if you die, you keep
your experience. So there is value in leveling up - if you can't
succeed, you can retry until you do, and you'll be stronger every time.
Plus you get to replay mini-games for more goodies to help you!
John Bardinelli: 9
Talk about addictive! I was really surprised how good this game turned out
to be. It works a lot like your typical word game but with an
adventure-like quest tacked on. You play the pudgy green worm Lex who must
defeat foe after foe to rescue a princess trapped inside a book. Use
letter tiles to spell words and attack enemies, the longer the word the
more damage you do. As the game progresses (expect 6 to 8 hours in all)
more features are added, such as potions, gems, artifacts and word
categories, all of which force you to dig deep into your brain for words
you never thought you knew. Everything is added at a nice pace that never
overwhelms you, it just makes you want to keep playing. And playing. And
playing. The visuals look a little dated in some places, but honestly I
was having way too much fun to care.
William Usher: 7
Hesiod, Homer and Thales have nothing on Lex, the protagonist of Bookworm
Adventures. This surprisingly addictive spelling-RPG sets a new tone for edutainment word games. Some of the
words, though, were a little too base and there werenâ"t enough incentives for combos and rarely used words.
Bookworm Adventures at least followed through with a lot of entertaining presentation qualities. Young kids
and parents trying to teach kids how to spell, will definitely get a kick out of this title. However, even
with the mini-games, there just wasnâ"t enough to appeal to anyone over the age of 6 or 7.
Russ Carroll: 8
Clearly one of the best word-games ever made. The mix with RPG (ala
Dungeon Scroll, but without the ability
to type on the keyboard) makes the game appeal to a wide range of fans, and the game's tremendous sense of
humor will keep players in stitches. It is as well a polished a game as PopCap ever did make, but something
I couldn't quite put my finger on was lacking for me. While the game has beautiful graphics and
well-thought out game play, it isn't quite as compelling as it should be. I would personally place it below
the afore mentioned
Posted: Friday January 19, 2007


















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