Clash'N'Slash: Worlds Away Review by Game Tunnel
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Clash'N'Slash: Worlds Away





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Clash'N'Slash: Worlds Away

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Developer: Enkord
Publisher: Enkord
Genre: Action > General
Released: May 24, 2006
Players: 1

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Clash N Slash is a space shooting adventure that puts the player in the role of pilots trying to desperately save various planets and space stations from impending doom. Barry (Clash) and Liz (Slash) are soldiers who must face off against a number of foes. Enemies range from asteroids, meteors, space mines, and a horde of enemy star fleets seeking to wreak havoc in space. No need to worry though, players are equipped with a high-tech spacecraft that’ll make even the Last Starfighter envious.

Not only will players have to defend a little blue and green planet against aliens and asteroids, but as the missions progress, they  will also have to protect other vessels (including capital ships), mining planets, an entertainment planet (think Las Vegas), and much more in the continuing adventure through space.

 During each stage wave after wave of enemies will flood the screen resulting in some high-impact space battles. Near the end of each stage a massive flood of enemies will crowd the screen and it becomes a chaotic and relentless fight for survival. After clearing enough levels in a sector, players will have to take on an army while also battling a boss.

When facing off against the hordes players aren’t entirely defenseless. A weapon cache of well rounded equipment is readily selectable in-between missions. After completing each mission, players are awarded a single point that can be used to upgrade different parts of the spacecraft. The weapons range from rapid fire laser cannons, shotguns, rocket launchers, plasma rifles, multi-direction laser beams and more. Each weapon can also receive a damage increase, a firing amplifier, an accuracy modifier, shortened reload times, and additional equipment. The ship itself can have its damage reduced with an upgrade in its shields, a speed boost and even extra damage to enemies when the self-destruct sequence is activated after the player’s life runs out.

The vessels and planets players must protect can also be upgraded. During the course of each zone, the planet or vessel will receive defense upgrades, radar upgrades for spotting bonuses, and even weapon upgrades that’ll help the player battle nearby enemies. Not all planets are as tough as others, though. Some vessels/planets take damage very quickly, and different weapons work more effectively in some cases more than others.

There’s also a beefy selection of power-ups that will randomly appear floating towards the middle of the screen. The bonus power-ups range from freezing the enemy, fire-bomb projectiles, plasma bursts, rockets, and much more.

In addition to the standard Adventure mode, Clash'N'Slash Worlds Away sports a Survival mode where players must endure wave after wave of enemies who keep getting more difficult. During Survival mode there’s two experience bars that increases after dispatching an enemy. The planet’s bar allows on-the-fly upgrades to the planet’s bonuses and the ship’s bar upgrades for the ship.

Graphics:
Clash N Slash: Worlds Away has a good look to it. The 3D sprites are solidly designed and the special effects are remarkable. The backgrounds for each zone is well suited to the rest of the game art and the moving backdrop objects add an extra flare to the overall atmosphere.

Sound:
I never would have taken a first guess at the music being modulated. The theme song sounds superb, and starts the game off right. The sound effects are also really good, especially when the power ups and special weapons are put to use.

Gameplay:
The best part about the gameplay, hands-down, are the weapons. The variety is good and the effects are great. The starting rapid fire weapon is shallow, sounds terrible and doesn’t do a lot of damage. However, as the game progresses and more weapons and upgrades become available, the more damage that can be done to enemies. There’s even a chain-reaction effect if the power-ups are hit correctly, which looks really cool, wiping out most of the enemies on-screen. Using the mouse is simple and responsive and the stages are very challenging. Survival mode is also extremely fun, and the super-intense battles are great.

Concept:
At first I thought this game was a lot like Asteroids. But then I really sunk into the gameplay and realized that it was so much more. The elements of strategy involved for staying alive–interfused with the fast-paced action–kept the game interesting and fun.

Value:
For $19.95 there’s a lot of replay involved with Clash N Slash: Worlds Away. There are a lot of stages, enemies and items to encounter. And the difficulty settings and Survival mode will also keep the action fresh for quite some time.

Recommendation: 
There’s no harm in trying this game out. The missions are addictive and the upgrade feature for the bases and the player’s ship adds an extra flavor to the gameplay. The weapons are fun to use and the special effects are really cool. This game is definitely worth trying out.



By: William Usher
Posted: Wednesday July 05, 2006
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