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Curator Defense





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Curator Defense

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Developer: David Howe
Publisher: David Howe
Genre: Strategy > Real-Time Strategy
Released: Oct 13, 2005
Players: 1

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Mike Hommel: 8

Really really cool, if a bit limited in scope (okay, a lot). Fun and simple. There's one major bug that drove me insane - it allows you to assign shortcuts to your turrets, but will arbitrarily remove these shortcuts, very very often. The game can get frustrating as you just watch art slip by your guns while you have no money to stop it, but it still kept me wanting to come back for another try every time.

Seth Robinson: 7

In this enjoyable freebie you build defenses to stop an ever advancing army of modern art. It's done well and worth playing. Figuring out the best strategy is compelling; you can create mazes that enemies will have to walk through as they slowly die from spiked ropes or turrets. I read the author is planning a new version that allows online rankings by time instead of just score which was kind of being abused by cheap techniques.

Mike Kasprzak: 7

Neat little game. You build a defensive for a museum by purchasing and placing various things such as turrets, slow signs, and a garbage can. No real complaints here. For what it is, it's not bad.

Russ Carroll: 8

Curator defense does everything I love about indie games. It has a funny off-beat premise that is so original and different it's fun just to talk about. It is cheap (freeware in this case) and interesting to play. The only knocks are it isn't easy to pick-up and play, and there are some balancing issues that you run into as you play on. Still, there are few things more compelling than keeping modern art from ruining a museum by blasting it to pieces. Great fun!



By: The Illustrious Panel
Posted: Thursday December 22, 2005
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