| Gamebar |
Eets: Hunger. It's emotional. |
| Vitals |
|
Developer: Klei Entertainment Publisher: Klei Entertainment Genre: Puzzle & Casual > General Released: Mar 26, 2006 Players: 1 |
| Related Articles |
Eets is, pretty much pure and simple, a fun piece of gaming. Nearly
everything about Eets oozes whimsy. The art, the characters, the levels, the
sound, the awards. Everything.
Very reminiscent of the art to come out of the Alien Hominid studio, The
Behemoth, Eets himself is a quirky and endearing protagonist. Eets behaves like
the Lemmings of old and will walk straight ahead at all times, to his doom, if
you let him. His behavior changes according to his mood (angry, happy, scared),
which the gamer can alter by placing mood marshmallows on the ground in front of
Eets. He’ll devour whatever lies in his path and then assume the emotion that
particular object confers. Scared Eets will be too frightened to walk leap off
of ledges and will move slowly and silently. Happy Eets will bumble merrily
along and hop off and ledges he gets to. Angry Eets storms around the the stage
and gives a huge leap off of any ledge.
This is probably the key to the charm of the game. True, the art is vibrant and
the characters are all fun and unique creations. But what really got me about
Eets is that I felt like I wasn’t in control of a mindless Lemming-esque
creature. It helps that there’s only one Eets, but more importantly, as the
gamer I’m messing with his emotional state. I didn’t like feeding Eets scared
marshmallows and hearing his frightened squeak, but I had to get the job done.
He became my little buddy.
Using the basic emotional principles of Eets, the gamer’s goal is to guide him
(her?) to a puzzle piece located on each stage. Helping with this task are
various other tools such as whales to suck Eets and other objects up and then
blow them across the stage, lights that can be flicked on and off by odd little
ginseng root cannons, pigs that fire tiny explosive cape-wearing piglets out of
their rear end and more. Obstacles include the level itself, an angry robot who
will attempt to eject Eets from any level once disturbed and, that’s right Penny
Arcade fans, the Merch. The Merch is the Penny Arcade personification of the
evils of merchandising, and he lives and breaths for a few levels in this game
in a geek-pleasing tie-in. The need to collect merchandise items scattered
across Merch levels to keep him happy adds a fun gameplay element as well.
Eets
is a puzzle game, so the puzzles bear some discussion. Every “land� or series of
levels in the game introduces a few new gameplay elements to the puzzling. This
keeps things fresh (some may say too complicated). At the same time, each level
is only a screen wide. The action can be zoomed out a bit to make the level
larger, but things are always fairly limited in scope. This is mitigated a bit
by a fair amount of puzzling related to precise timing of actions. Thankfully,
levels can be played at three speed settings ranging from super-slow-mo to
super-fast-forward. Also, aiding in both timing specific actions and level
completion, are the somewhat loose physics employed by the game. Everything,
including Eets, bounces around in a fairly unrealistic manner when smacked or
blown up, so it’s very possible to fudge one’s way through a number of levels.
All in all, while the levels are fun, they aren’t particularly challenging
except in a few spots. It’s pretty easy to logically deduce the proper steps for
each level and for anyone needing an extra boost, the game will provide a single
hint per level for where to place one item to finish things up. It’s worth
noting though, that the hinted item isn’t necessarily needed for all solutions.
Neither are all the pieces the gamer is given to place in the level. In fact,
awards are given for using fewer pieces than provided on each level. This is
where a good portion of the challenge in the game is derived.
There
are a fair number of levels to the main game, but what is to my mind the saving
grace of any puzzle game is the ability for users to play custom-created maps
and here they can be easily downloaded from the Eets website (about 73 at the
time of this writing). Not only do these maps provide potentially limitless
gameplay, but they also tend to involve gamers really pushing the puzzling
envelope and coming up with some creative level layouts.
Graphics: ![]()
The look of Eets is fantastic. It has a wonderful hand-drawn feel to it that is
bursting with personality. All the character concepts are unique and clever and
more than a few are out and out funny. True, the style bears a remarkable
similarity to work from The Behemoth, but the characters themselves are totally
unique. Really vibrant stuff.
Sound: ![]()
The audio is filled with the same personality as the graphics, thanks to a bevy
of fun little sound effects triggered by almost everything the gamer can do in
the course of a level. I always played with my sound on.
Gameplay: ![]()
Gameplay like this is pretty hard to mess up. The timing sensitive puzzling
could have been heinously frustrating had the game not come with its three speed
settings. Other than that, placing objects in the level is as simple as point
and click.
Concept: ![]()
The puzzling conceit here is pretty old school. However, it’s delivered in a
fresh way with a lot of flair. There’s little to find at fault with the way this
title is carried out.
Value: ![]()
The main game went by at a pretty quick pace for me. But puzzling’s a heavy
variable, it may take another gamer tons of time to work through. Any way you
slice it, though, $20.00 is right in the standard range for pricing, and with
the level of quality and custom levels Eets has, it’s a deal.
Fun: ![]()
Like I said at the start, everything about Eets breathes whimsy. The game is
just fun. It’s light, it’s clever and it knows it. Things never get bogged down
and the flexibility of the level solutions keeps things new and relatively
frustration-free.
Overall:
![]()
I found almost nothing to dislike about Eets. So, if puzzling is your thing,
then so is Eets. Pick it up and enjoy.
Posted: Tuesday July 04, 2006


















Download
Purchase
Action
Adventure
Arkanoid
Fighting
Platform
Puzzle & Casual
Hidden Object
RPG
Shooter
Simulation
Sports
Strategy
Download Games