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Egyptian Addiction |
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Developer: BigToe Publisher: BigToe Genre: Puzzle & Casual > Logic Released: Nov 20, 2005 Players: 1 |
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Okay, hold on and prepare to be immersed in one of the most aurally and
visually impressive indie games you might see in a long time. Egyptian Addiction
is an original puzzle game that simply amazes you when you first play it, both
because the presentation is so smooth, and the game is so much at once.
In the game, you have to move a ball across a grid and touch other balls of the
same color to eliminate them. Touching balls of another color will transfer
control to the ball on the other side of the line of balls, much like in those
desktop toys known as Newton's Cradles. The challenge is to find the right order
in which to eliminate the balls of which colours to solve the level in less than
60 seconds. However, that's not all there is to it. The level architecture may
change, usually in patterns, but sometimes triggered by your actions. The whole
level may reconfigure itself into a different kind of maze every few seconds,
and you will have to recognize the pattern to plan ahead where you can and where
you cannot go in the next five seconds – all while solving other parts of the
puzzle in the meantime!
Plan ahead?
Yes. Egyptian Addiction is actually more of a "brain trainer" than a mere
puzzle. It mixes pair matching with pathfinding, spatial partitioning problems,
bin packing and a very unforgiving time limit. But while 60 seconds make for a
very hectic game play experience, they're not unfair. Sure, your brain will
meltdown in sheer panic in the moment your time runs out, because you only have
a limited number of lives in total to solve a given set of levels. But if you
take a couple of breaths and start over again, you'll see that suddenly,
something in your mind takes control, and the level solves itself almost
automatically.
You learned.
This
learning experience and background processing in your brain is what makes
Egyptian Addiction so much fun (to some, maybe even addictive). You play not
because the game, but because your brain rewards you. It's a stressful kind of
fun, and a neuropsychological factor called the "tapping frequency" plays a
major role in how often you'll find yourself totally baffled and unable to even
remotely grasp the complexity of the level in front of you.
Those moments show you how hard Egyptian addiction pushes you to the limit of
your problem solving capabilities. There is almost no random factor in the game,
it's all skill and conscious or subconscious work.
And skill, you will need plenty of.
Graphics: 10
The visual presentation of the game's chambers is awesome. The background of the
chambers of non-photo-realistic Egyptian style ruins or temples, with an
impressive amount of detail and insane architectural contortions. The playing
field itself is plain, but well-textured. The balls all have vibrant colors and
the currently controlled one is highlighted by a well-visible cursor. Also, on a
mid-range computer, the game already runs perfectly smooth. For lower-end
computers, some details can be turned off. The only negative aspect is the lack
of high- and wide-screen resolutions, so you can't enjoy the game in all it's
glory on that 21� cinema display of yours.
Sound: 9
The
sound effects are simple, but they do the job, so no questions asked. In fact,
it's hard for me as the reviewer to imagine a better set sound effects than the
one included.
But then, there's the music, and it's absolutely great. Monumental samples and
melodies create an almost epic soundscape that sucks you in and immerses you in
the chambers of the game.
Game Play: 8
The only real mistake Egyptian Addiction makes is that in it's excellent
tutorial, is suggests playing with a mouse and makes no mention to try the keys
instead. The game plays much better with a game pad or a keyboard. Either way,
the controls are very good and very precise. The frequent wrong moves that will
occur during regular game play can all be attributed to the player, and this is
why the game is never frustrating.
Value: 7
Egyptian
Addiction is a bit expensive, seeing as there are only about a hundred levels in
adventure mode, each to be solved in merely a minute. There is a survival mode
with seemingly infinite levels, but that is surprisingly unrewarding. There's
not cut scene and no advancement to new chambers in survival mode, only a stark
result screen after the game has managed to overwhelm you. Also, a true multi
player mode (hot seat or split screen could both work very well) is missing; the
player profile management and high score tables don't make up for it.
Concept: 9
Because this is an original puzzle game with only very few edges, I'm inclined
to award it 9 out of 10 in the concept rating. The game's balance is great, and
there's a steep learning curve that continues through all three difficulty
levels. There are hardly any moments where you could say “Ouch, that was a lot
harder than the last chamber� or “Aww, that level was too simple�. The difficult
game mode really is difficult, and the easy mode really is easy.
Fun: 8
You
could say that one needs to have a masochistic streak to enjoy Egyptian
Addiction. It's pure stress and hard work for your brains, putting you in
situations that you everyday mind is simply not designed to solve. Egyptian
Addiction can literally make your head hurt! However, being the wonderful
machine our brain is, it will learn, and this learning experience is what makes
the game fun. It's not necessarily addictive, but you will find yourself coming
back for a regular fix of great graphics, spherical music and brutally complex
puzzles. Hopefully, level add-ons will be available soon...
Overall: 9
Egyptian Addiction is an outstanding game with stunning visuals and a very new
and original puzzle style that feels refreshingly genuine. It's arguably
addictive component is described best as being a rigid work-out for the brain,
drawing from the player's innate desire to learn and evolve into a better
problem solving... uh... machine! Go, get your fix of Egyptian Addiction to find
out how well-trained that mind of yours really is!
Posted: Thursday April 06, 2006


















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