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Ark: Ball Attack [by Archgames]
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Mini Review:
Ball Attack |
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Developer: Archgames (Published by: Alawar) |
Genre: Arkanoid |
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Price: $17.95 |
Release:
December 2002 |
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Game Website |
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System
Requirements: Microsoft Windows
9x/ME/XP/2000(with SP2), Celeron 366 MHz, 32MB RAM minimum, 15MB of
free hard drive space, 2MB video memory, DirectX-compatible sound
card, DirectX 2.0 or higher |
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Ball Attack is a game that I
instantly loved. This Breakout game has what must be called the most
inventive power-ups in any breakout game to date. Of interest are the
laser ball that for a brief time fires lasers out of each side of the ball as
the ball spins, the rail gun was another favorite. Instead of just
firing away, you have to hold down the left mouse button and wait for the gun
to warm up before it starts firing.
The game also offers a variety of bricks, with exploding bricks and mines
placed on levels in a way that makes it very advantageous to hit the bricks in
a certain order. The game also how power-up generators. These
little boxes will release a power-up if hit. After being hid, the boxes
will recharge for about a minute before you can hit them again to get another
power-up.
The graphics in Ball Attack are quite well done. While not at the top of
the genre, the effects are very nice and the explosions are great to look at.
Unfortunately there isn't any soundtrack that goes along with the sound
effects themselves, but the sound effects are good in and of themselves.
The only real down side of the game is the Play Control. As I mentioned,
upon first playing the game I was quickly drawn in. However the more I
played, the more frustrated I got. The pace of the game is too fast and
leads to the player watching balls fly off the screen time after time.
When you get two balls you'll likely not keep both for more than a couple of
bounces. That leads to even more trouble as one of the multi-ball
power-ups gives you a second ball that only lasts for about 25 seconds.
If you lose your first ball during that time, then you're other ball will
disappear leaving you, well, dead! The worst part of that situation is
that you cannot tell which ball is the phantom ball and which is not. I
twice pinned the ball against the corner of the screen which also worried me
in regards to the physics of the game.
On the flip side, the developer did add one major thing that helps in the game
play. There is an option called "Threads" on the option screen.
When this is selected, the ball and paddle will have a line drawn between
them. The line fades out as the ball moves away, and then darkens when
the ball comes back towards the paddle. This helps tremendously in
making sure you hit the ball, though I still found that far too many balls
were getting past my paddle when I had multiple balls.
Overall, I think any Arkanoid die-hard will really enjoy Ball Attack.
The graphics are crisp and well-done, the power-ups are inventive. Those
who are not up to a fast paced Arkanoid game, or get frustrated when they
cannot seem to hit the ball might want to pass on this one, but those who
enjoy seeing the Arkanoid genre move forward should definitely add this game
to their library as another hallmark in the genre.
Added: November 24th 2003 Reviewer: Russell Carroll Score:     Hits: 2264 Language:
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