2005 Casual Game of the Year
Certainly
Indie games are known for the casual fare. While Game Tunnel puts a
lot of effort into providing information on games that you don't find
anywhere else, that doesn't mean that we ignore what has been a key money-maker
for Independent developers for some time.
This year we highlight another five great casual puzzle games. They are a
guilty little pleasure that most hardcore gamers admit to enjoying just as much
as anyone else. And who knows...there may be a couple of these games that
you haven't heard of even if you are a more 'casual' fan.
5th Place - Big Kahuna Reef
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Developer: Reflexive |
Players: 1-8 |
Website |
Download |
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System Requirements: Windows 95/98/ME/2000/XP, 400 MHz, DirectX® 7+, 64 MB
RAM |
The
water is a warm 80 degrees, and the temperatures at the beach are in the low
90s. A gentle breeze cools your skin as you watch the colorful fish swimming
among the reefs below your boat. Ready for an instant vacation to Hawaii? No
need to book an expensive flight, because Reflexive Entertainment brings us Big Kahuna Reef!
Basically, it’s a puzzle game where you have to swap pieces around on a playing
board in order to create triplets or quadruplets of matching objects, which will
disappear, then other pieces fall into their places. Your goal is to create
enough matches to have covered the playing area at least once, or sometimes
twice depending on the tiles the board is made of. Sound a lot like Jewels and
similar games? True, but
Big Kahuna Reef
manages to excel.
This is an excellent puzzle game, and you definitely should play the free trial
version to experience it yourself. Big Kahuna Reef is never frustrating and
never unfair, the time limits are generous yet challenging, and there is even a
“Relaxed Play” mode if you like it slow. The general mood of the game is just
like a vacation on Hawaii.
4th Place - Chuzzle
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Developer: Raptisoft |
Players: 1 |
Website |
Download |
Purchase |
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System Requirements: Windows 98/ME/2000/XP, 128 MB Ram, 500 MHz |
Chuzzle
is another great game by Raptisoft (who also had a top 5 game from our awards
last year with
Hamsterball). In addition to becoming a phenomenon across the
internet, it's a game that has already spawned several clones. Take the
two together and there is precious little that I can tell you about the game
that you probably don't already know.
Chuzzle is a match three game where instead of swapping two adjacent items as
we've been doing ever since Bejeweled was released, you slide entire rows or
columns of Chuzzles to make a match. What is a Chuzzle? Well, it's a
little puff-ball with eyes (before the game was released we all just called them
puff balls with eyes, but thankfully now we've all be set straight!)
Likely the best part of the game is the super-groovy 70s style that gives the
games its bright colors and psychedelic look. The Chuzzles themselves are
also quite entertaining as they interact with the mouse in various ways (if you
haven't clicked on one until it explodes you are missing one of the most fun
clicking exercises since the Orcs in WarcraftII!)
3rd Place - Glow Worm
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Developer: Flashbang Studios |
Players: 1 |
Website |
Download |
Purchase |
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System Requirements: Windows 98/2000/XP/Me, 600MHz, 128MB RAM, 16 MB
Video, DirectX 7+ |
Glow
Worm was a nice surprise when the game came out in April of this year.
Following up on other solid titles by Flashbang Studios, Glow Worm comes across
as a perfect puzzle game with a strong hook. In fact the game play
mechanics in this game are even more mesmerizing than the wonderful graphics and
more spellbinding than the entrancing music.
The twist in this game is that you are always working with two different
colors. The worms that you put down are one color with dots of
another color. When you make a match with their primary color, they leave
behind a firefly of the secondary color.
Prior to placing any piece you can choose to make the secondary color the
primary color and the primary color the secondary color. This ads a solid
strategy aspect to the game as you are placing pieces not only to make matches,
but also to make secondary matches (as well as tertiary matches and so on if you
are talented enough!). This gameplay mechanism is a blast to play and
leads players to ignoring the game objectives and just working to make
tremendous combos. Glow Worm is a game that hasn't been fully appreciated
by the portals yet, so you can probably jump in now and still be the first of
your friends to discover this little gem.
2nd Place - Zzed
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Developer: NevoSoft |
Players: 1 |
Website |
Download |
Purchase |
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System Requirements: Windows 98/Me/NT/2000/XP, DirectX 8.1+, 500 MHz,
64 Mb RAM, 16 Mb video card |
Zzed
is another game that hasn't gotten all the attention that it deserves. It
is a wonderful looking game with a great space theme and an action component
that makes the game cross ever so slightly out of the puzzle realm towards being
more of an action game. In fact, the game feels an awful lot like a shooter
meets a bubble-pop, but it is heavy on the shooter side.
In Zzed you control
a green garbage man who is tasked with cleaning up the trash of the universe
(and you thought you had it rough at the office). This is done by zooming
about and blasting trash into the never-ending hordes of garbage to make a match
that will destroy the it.
The game really shines in its ability to combine the puzzle side of things with
a bit of skill. Bouncing shots off of shields of neighboring ships and
flying past the trash to make a well-timed shot with a bomb or missile is a lot
of fun. For all those who are wasting time with one of the millions
of Zuma clones, this is a game that one-ups them in every way and you should be
frantic to download it as you read this so you can check it out.
2005 Casual Game of the Year - Professor Fizzwizzle
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Developer: Grubby Games |
Players: 1 |
Website |
Download |
Purchase |
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System Requirements: Windows or Linux, Pentium 200MHz, 64MB RAM, 18MB Hard Disk Space; Mac OS X, G3 200MHz, 64MB RAM, 22MB Hard Disk Space |
In
a nutshell, Professor Fizzwizzle is a charming puzzle game with sensibilities
that hearken back to the good old fashioned days of 8-bit gaming and graphics
gamers that want the latest and greatest. A kid's game for all ages, Professor Fizzwizzle includes enough content to keep Junior interested and enough
challenge for Senior to start losing his hair prematurely.
Professor Fizzwizzle is a brilliant, diminutive scientist who built a legion of
robot helpers. One day, however, the Professor absentmindedly changed the
robots' setting from helpful to rageful and the robots kicked the professor out
of his laboratory. Now, in platform-puzzler style, the Prof needs to work his
way back to his beloved lab and you've got to help him get there.
Fizzwizzle features just a single gameplay mode, but has four different level
paths for gamers to explore. Two of these paths are for older gamers (Standard
and Advanced) and two are for younger gamers (Kids' and Alphabet). The Standard
and Advanced level sets feature the Professor navigating various scenarios,
trying to outmaneuver ragebots or the environment to get to his goal. Along the way, he'll employ
barrels, magnets, boxes, freeze guns and other devices to manipulate his
environments and forge a path home. In the Kids' and Alphabet levels the concept
is the same, but levels are designed more for aesthetics than for
challenges. One level may be designed to look like a giraffe, another like a
giant koala. On these levels, Question Mark markers that the Professor gets to
will reveal some fun text for kids to read. The Alphabet levels feature tons of
alliterative text with words related to the featured letter for the level, and
the Kids' levels tend to feature a bit of quick learning about whatever object
or animal has been created for the level's layout.
Grubby Games are to be commended for making a game that can truly be said to be
for all ages. A good number of standard level challenges are mind-bendingly
difficult (although the “Show Solution” option is never too far out of reach)
and there are a hefty number of levels overall, giving a certain degree of
longevity to the game. Wannabe stumpers, can break out the Level Editor and
design their very own puzzling scenarios for the Professor. In fact, hit up
Grubby Games' website to find over 100 user-made levels posted and sorted by
difficulty. This is a game that looks and plays great, can appeal to an entire
family of gamers and will stump even the wiliest gamer at times.

Professor Fizzwizzle is an outstanding puzzle game that can be picked up by
parents and children alike. It looks good and plays great and is guaranteed to
leave gamers stumped more than once. If you're tired of relying on your twitch
reflexes to get you through a gaming experience, warm up your cortex and pick up
Professor Fizzwizzle and get your brain a workout. The Professor brewed up
a fantastic game that was an easy pick as the Casual Game of the Year!