
Most Original Concept of the Year (Posted Dec 24, 2003)
Concept
The name of the game in independent is having new and different ideas (or maybe
strange like RTSofts Teenage Lawnmower). This year we came to the
conclusion that there at least 6 games whose concepts were extremely innovative.
So instead of the normal 5 finalists for a category, this category got six!
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6th Place |
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Orbz
[by 21-6 Productions
published by GarageGames]
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Price: $19.95 |
Our Review |
Windows System
Requirements (also available for Mac & Linux):
Windows, Pentium II® 400 mhz, 64 MB RAM, OpenGL or DirectX®
Compatible Video Card, DirectX® compatible Soundcard |
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It
has been said that Orbz isn't really an original concept, but instead just a
modification of Golf. If that is the case, then this is one heck of a
modification. For one thing there aren't any holes. For another you
can shoot your ball any direction, including straight up.
Probably the most fun aspect of the game is that you are playing a free-for-all,
which certainly doesn't match up with the game of Golf very well.
Orbz is a simple but great idea. Control your targeting by height and
direction, and then choose the velocity of the shot as you try to hit floating
stars all over multiple and interesting landscapes. Hard to describe, easy
to play, and a lot of fun, Orbz is a wonderful concept! |
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Score: 4.5 |
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5th Place |
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Dungeon Scroll [by
RT
Soft] |
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Price: $8.00 |
Review Coming! |
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System Requirements:
DirectX 7.0 |
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Depending
on how you look at it, Dungeon Scroll either takes adventuring/RPG games or
Puzzle games where they haven't been before.
This clever game pits you against a hoard of enemies such as spiders and
dragons. Your only ability lies in spelling out words that you then cast
as spells against the evil forces of darkness. Larger words will hurt the
enemies more than smaller words, but if you take too long to decide what you are
going to say, you are likely to be killed by the creature that will continually
attack you each moment of the game.
Dungeon Scroll has already won the
Game Tunnel
Puzzle Game of the year, and the original concept certainly played a large
part in that. |
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Score: 4.0 |
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4th Place |
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Triptych [by
Chronic Logic] |
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Price: $14.95 |
Our Review |
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System
Requirements: Pentium II 466mhz, 32MB RAM,
Windows or Linux |
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Chronic
Logic is probably best known for their bridge building games Pontifex and Bridge
Construction Set, which use complex physics to determine if a player designed
bridge will collapse or be successful. Now the developers have used their knack
for physics effects and applied it to a Tetris-styled game.
This game goes places that we hope
all puzzle games will go in the future. The real fun in the game is
controlling the pieces, while attempting to deal with the physics. When a
piece drops in this game, it really falls. You can increase the velocity
and watch the pieces smash into each other, trying to get them to line up and
create sets. Definitely a game that everyone, especially puzzle game
haters, should play as it sets a new standard for puzzle games. |
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Score: 3.75 |
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3RD Place |
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Notrium
[by Ville Mönkkönen] |
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Price: Freeware! |
Our Review |
System Requirements:
Win98/ME/2K/XP 300mhz,
64 MB RAM, Direct3D compatible Video Card, DX 8.1+ |
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Just
because a game is freeware and made by a single person doesn't mean it isn't a
great game. Notrium by Ville Monkkonen is the perfect example of
perfection in a freeware game.
Notrium features a random generator and multiple winning paths that makes each
game a new adventure in every way. The game ranges from day to night, with the
height of the day requiring that you get plenty of shade, and the night-time
requiring that you hand out near the fire.
The idea behind the game is to find various things, including wreckage of your
old ship, and put the pieces together to make items, such as weapons, so that
you can get off of the planet. The items and even the way they are put
together is quite inventive. Definitely a game worth checking out if you
want to do more than just blast away at enemies. Of course you get to do
plenty of alien blasting as well. |
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Score: 3.5 |
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2ND Place |
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Paint Defense [by
Gradient Studios] |
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Price: $14.95 |
Review
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System Requirements:
Pentium III 600MHz, 64M RAM, Windows 98/ME/2000/XP, DX3 compatible
Sound Card |
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Creating
what was one of the more interesting concepts of the year, Paint Defense is a
game that everyone in the family can easily pick up and play.
In Paint Defense, your only weapon is a paintbrush. Everywhere you move on
the screen, you leave a trail of paint, just as you would do in a paint program.
The idea is to use the brush to paint over various shapes on the screen, such as
circles and stars. Once you have painted over all of the shapes, you win
the game.
However, it isn't that easy to paint over the shapes. Continually
accosting you from every side are vehicles that move across the screen.
Everywhere they move, they leave a paint trail of their own, and if they move
over the top of any of the the shapes you are supposed to paint over, it erases
the paint that you have painted on top of the shape.
This game is certainly different on a number of fronts, making it one of the
best concept games of the year. |
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Score: 2.75 |
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1st Place |
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Train Tracking [by
Demonstar] |
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Price: UK £10 |
Our Review |
System Requirements:
PII300+, 32Mb, 16Mb Video Card, DirectX 7, 800x600 Full screen |
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Train
Tracking shows how a simple concept can create a very interesting game.
The idea actually comes from the culture in England. There is a "national
past time" of trying to spot the different trains. (Probably something
similar to trying to find a license plate from every state while traveling in
the US)
Train Tracking brings the train spotting concept over amazingly well. It
is one thing for it to be a casual pastime game, it is another to create a video
game based on that pastime and make it fun to play.
The team at Demonstar did a wonderful job with this game, and with the variety
of trains, the fun of finding out what the names and occupations of the
different people hanging out at the station are, and the speed and intensity of
the game, Train Tracking is a game that definitely hits the mark, and it is the
Game Tunnel 2003 Concept Game of the Year! |
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Score: 1.75 |
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