M.Indie by Joseph Lieberman
M.Indie Goes Back To The Dreamcast!? (July 4, 2006)
The
Dreamcast… remember that thing? Sega made it. It was, in a nutshell, way ahead
of its time in too many categories. However, a little known item was a game
called Armada. Armada was supposed to be one of the great achievements of the
Dreamcast. It was supposed to be a real time live action space based MMO with
infinite (yes, you read that right) space to explore. Unfortunately the
technical limitations of the internet servers and systems of the time simply
couldn’t handle creating an MMO like that, and so Armada was released as a
single player only game. It was a GREAT single player game for us space combat
fans, one of the best DC titles to ever be released (I rank it about equal with
Crazy Taxi and Skies of Arcadia).
So what the hell does this have to do with multiplayer indie games? Well, I have
good news! Presenting: Armada Online (www.armadaonline.com).
Oh yes, it’s back… and it is good. Armada is now in open alpha and freely
available for anyone to see. They’ve made a lot of changes from the original,
but the heart, soul, and story are still there.
The biggest change was they moved from an all-action thumb-twitching and heart
pounding shoot-em-up to a more relaxed point and click auto-aim system. It isn’t
quite as dull as it sounds, you can still maneuver and dodge actually, and a
good pilot can survive a fire-fight a lot longer. The next biggest is the
planned RPG system, which is much more extensive than even the Dreamcast MMO
version had planned.
The RPG mode isn’t yet available, though I was told it is coming soon. In theory
it features a branching upgrade system, where players begin with one of eight
ships and as they upgrade their ship more and more new ships become available.
60 per side was the last I heard, making a total of 120 different ships to
pilot. There are also skills, special abilities, and special items that will
influence the power of your ship. I’ve also heard there will be ways to
construct bases, though with the relentless attacks by the Armada it sounds like
these bases will be temporary spots of refuge rather than standing fortresses.
What
is available is a single scenario battle. These scenario battles have objectives
to achieve and require teamwork, but each scenario has literally dozens of NPCs
flying around fighting along with you. This means even if you are alone it can
feel like an epic struggle against powerful enemies. They are planning to have
multiple scenarios as well as many different RPG zones to explore, with each RPG
zone following that ‘infinite’ space idea.
For the record I tested the Dreamcast infinite space thing. It was true. After
two hours of flying in one direction I was really, really, far away from home.
However, it was pretty much dull as dust, seeing as there wasn’t anything out
there but stars, nebula, and the occasional very nasty enemy ship (the further
away from home the stronger the enemies got).
I have high hopes for Armada Online, possibly because I loved the original so
much. I strongly recommend taking a look at the alpha to decide if it is
something you want to keep an eye on. Again:
www.armadaonline.com
By: Russell Carroll
Posted: Tuesday July 04, 2006







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