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          <title>GameTunnel RSS - Game Reviews</title>
          <link>http://www.gametunnel.com/</link>
          <description>>Gametunnel RSS Feeds for Game Reviews</description>
          <pubDate>Thu, 02 Jul 2009 00:00:00 -0400</pubDate>

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          <language>en</language>

          <item>
               <title>Aveyond: Lord of Twilight Review</title>
               <link>http://gametunnel.com/aveyond-lord-of-twilight-review-article.php</link>
               <pubDate>Thu, 02 Jul 2009 00:00:00 -0400</pubDate>
               <description><![CDATA[&amp;lt;b&amp;gt;Aveyond: Lord of Twilight&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

	At this point, I think that we (the independent gaming community) have just about perfected the classic RPG genre. There has been a swell in RPG-maker RPGs lately, and they've been only increasing in quality. A fine example would be the latest in the Aveyond series, Aveyond: Lord of Twilight. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

	It's not really proper to call this game Aveyond 3, since this i...
(Visit <a href="http://gametunnel.com/aveyond-lord-of-twilight-review-article.php">http://gametunnel.com/aveyond-lord-of-twilight-review-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Tradewinds Odyssey Review</title>
               <link>http://gametunnel.com/tradewinds-odyssey-review-article.php</link>
               <pubDate>Thu, 25 Jun 2009 00:00:00 -0400</pubDate>
               <description><![CDATA[&amp;lt;b&amp;gt;Tradewinds Odyssey Review&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

Tradewinds Odyssey is a game that takes a little bit from a bunch of genres: resource management, strategy, adventure, and even some RPG elements are thrown into the mix. It's hard to pin down exactly what T.O. is, and that's why it stands out. You don't know what to expect, especially during your first run through, but it stays accessible throughout. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

In Tra...
(Visit <a href="http://gametunnel.com/tradewinds-odyssey-review-article.php">http://gametunnel.com/tradewinds-odyssey-review-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Conquest - Medieval Realms</title>
               <link>http://gametunnel.com/conquest-medieval-realms-article.php</link>
               <pubDate>Sun, 21 Jun 2009 00:00:00 -0400</pubDate>
               <description><![CDATA[&amp;lt;b&amp;gt;Conquest - Medieval Realms Review&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

Conquest is a turn based tactical strategy game in the most basic form.  It is not, for those afraid, a wargame.  I would put this game one tactical step higher than Risk, which is about the least tactical strategy game there ever was.  That isn't to say Conquest is without merit or appeal, heck, look at how popular Risk is!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

Conquest is, at the core, ...
(Visit <a href="http://gametunnel.com/conquest-medieval-realms-article.php">http://gametunnel.com/conquest-medieval-realms-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Light of Altair Review</title>
               <link>http://gametunnel.com/light-of-altair-review-article.php</link>
               <pubDate>Wed, 17 Jun 2009 00:00:00 -0400</pubDate>
               <description><![CDATA[&amp;lt;b&amp;gt;Light of Altair Review&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

At first glance, Light of Altair seems to be a casual little resource-management game in space. Then, you play the game and watch in horror as your colonies fall to economic pieces. Yeah. That happens. Basically, Light of Altair takes a concept that normally would encourage laid-back gameplay and gives it a good ol' injection of STRESS (in a good way). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

In Light...
(Visit <a href="http://gametunnel.com/light-of-altair-review-article.php">http://gametunnel.com/light-of-altair-review-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Science Girls Review</title>
               <link>http://gametunnel.com/science-girls-review-article.php</link>
               <pubDate>Sat, 13 Jun 2009 00:00:00 -0400</pubDate>
               <description><![CDATA[&amp;lt;b&amp;gt;Science Girls! Review &amp;lt;/b&amp;gt;

Imagine this: School's done for the day. You're about to head to an after school club activity, when BAM! Aliens invade your institute of higher learning. You, being the upstanding citizen that you are, do not call the authorities. That would be absurd. No, instead you (along with your science club pals) decide to wage war against the invaders. And you do battle with SCIENCE. Oh, yeah. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

If this so...
(Visit <a href="http://gametunnel.com/science-girls-review-article.php">http://gametunnel.com/science-girls-review-article.php</a> to read more about this article)]]></description>
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          <item>
               <title>Dark Souls Review</title>
               <link>http://gametunnel.com/dark-souls-review-article.php</link>
               <pubDate>Thu, 28 May 2009 00:00:00 -0400</pubDate>
               <description><![CDATA[&amp;lt;b&amp;gt;Dark Souls Review&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

Dark Souls is an RPG that sticks it to the man: no funny business, just classic turn-based battles and an epic storyline. If this sounds familiar, it probably is, since that's the same formula that old-school RPGs have been using for a while now. If it isn't broken, don't fix it, right?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

The game is made using RPG Maker XP, so it's very much like playing a traditional...
(Visit <a href="http://gametunnel.com/dark-souls-review-article.php">http://gametunnel.com/dark-souls-review-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Virtual Families Review</title>
               <link>http://gametunnel.com/virtual-families-review-article.php</link>
               <pubDate>Tue, 19 May 2009 00:00:00 -0400</pubDate>
               <description><![CDATA[&amp;lt;b&amp;gt;Virtual Families Review&amp;lt;/b&amp;gt;

	Oftentimes, games borrow ideas from one another. While it's a perfectly fine thing to do, there's a problem: they all tend to feel the same. For example, while I played Virtual Families (from developer Last Day of Work), I couldn't help feeling like I was playing a knock-off of The Sims. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

	Virtual Families is a family simulation game (just like The Sims). You pick your character and set him/her ...
(Visit <a href="http://gametunnel.com/virtual-families-review-article.php">http://gametunnel.com/virtual-families-review-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Altitude Review</title>
               <link>http://gametunnel.com/altitude-review-article.php</link>
               <pubDate>Thu, 14 May 2009 00:00:00 -0400</pubDate>
               <description><![CDATA[Altitude is a multiplayer 2D side scrolling WWII-esque dogfighting plane game.  That's one heck of a sentence to describe the genre, but there you have it.  You take your piloting skills against other live players or bots in either a free for all or team base defense modes.  From there you select one of 5 different planes and equip it with a variety of special abilities and begin the general mayhem.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

However, when you start Altitude you have only 1 ship and ...
(Visit <a href="http://gametunnel.com/altitude-review-article.php">http://gametunnel.com/altitude-review-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Dark Wind Review</title>
               <link>http://gametunnel.com/dark-wind-review-article.php</link>
               <pubDate>Fri, 08 May 2009 00:00:00 -0400</pubDate>
               <description><![CDATA[Unforgiving.  That's not a term you hear associated with games these days, even more infrequently in the world of online games.  Dark wind is not your standard &quot;grind to level 80&quot; MMO.  It is a tactical, turn based, car combat game inspired by Car Wars by Steve Jackson.  If you wanted to find the best replica of Car Wars that DOESN'T take an entire dining room table and 2-5 hours to play, stop reading and go download the game.

For those of you unfamiliar with Steve Jackson's greates...
(Visit <a href="http://gametunnel.com/dark-wind-review-article.php">http://gametunnel.com/dark-wind-review-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Wallace and Gromit's Grand Adventure Episode 1 Review</title>
               <link>http://gametunnel.com/wallace-and-gromits-grand-adventure-episode-1-review-article.php</link>
               <pubDate>Tue, 28 Apr 2009 00:00:00 -0400</pubDate>
               <description><![CDATA[&amp;lt;b&amp;gt;Wallace and Gromit's Grand Adventures Episode 1: Fright of the Bumblebees&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

	I was always a fan of the Wallace and Gromit show when I was a wee lad (and I still am), so I had high hopes for WaGGA, from Telltale Games. What I got was different than I was expecting and/or hoping for, but not to shabby, regardless. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

	The plot sounds like it's an episode from the show: Wallace is struggling...
(Visit <a href="http://gametunnel.com/wallace-and-gromits-grand-adventure-episode-1-review-article.php">http://gametunnel.com/wallace-and-gromits-grand-adventure-episode-1-review-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Caster Review</title>
               <link>http://gametunnel.com/caster-review-article.php</link>
               <pubDate>Sun, 19 Apr 2009 00:00:00 -0400</pubDate>
               <description><![CDATA[&amp;lt;b&amp;gt;Caster Review&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;
	If you're looking for a game that's a little faster-paced than most, then Caster will speak to you. Flashy gunfights? Check. Super fast speeds and crazy jumps? Check. Frenzied combat with nasty enemies? Check. A main character with blue hair? Check (of course). It's the makings of a wonderfully put-together action game. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

	Caster follows the main character (who you name) a...
(Visit <a href="http://gametunnel.com/caster-review-article.php">http://gametunnel.com/caster-review-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Geneforge 5 Review</title>
               <link>http://gametunnel.com/geneforge-5-review-article.php</link>
               <pubDate>Wed, 15 Apr 2009 00:00:00 -0400</pubDate>
               <description><![CDATA[&amp;lt;b&amp;gt;Geneforge 5: Overthrow Review&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

	Before I say anything, I have to admit that I'm a Geneforge noob. In fact, I hadn't even heard of the series until the fifth one. So, hopefully this is turns out to be an unbiased review rather than a clueless one. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;

	This is the finale in the series, and it wastes no time in throwing you headfirst into the story. The Shapers have ruled over the land for ...
(Visit <a href="http://gametunnel.com/geneforge-5-review-article.php">http://gametunnel.com/geneforge-5-review-article.php</a> to read more about this article)]]></description>
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