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          <title>GameTunnel RSS - 2004 IGF</title>
          <link>http://www.gametunnel.com/</link>
          <description>>Gametunnel RSS Feeds for 2004 IGF</description>
          <pubDate>Wed, 31 Mar 2004 00:00:00 -0600</pubDate>

          <generator>GTRSS 1.0.12</generator>
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          <item>
               <title>GDC/IGF 2004 - Wrap-Up</title>
               <link>http://gametunnel.com/gdcigf-2004-wrap-up-article.php</link>
               <pubDate>Wed, 31 Mar 2004 00:00:00 -0600</pubDate>
               <description><![CDATA[&amp;lt;p align=&amp;quot;justify&amp;quot; class=&amp;quot;review&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GDC/IGF 2004 - Wrap-Up&amp;lt;br&amp;gt;
&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;
&amp;lt;br&amp;gt;
Going to GDC 2003 was like putting a kid in Disneyland.&amp;amp;nbsp; It was my first 
time at a tech related conference, and I loved all the sounds and images that 
were shown.&amp;amp;nbsp; I remember very well leaving the conference with a new sense 
of optimism about indie games and the poss...
(Visit <a href="http://gametunnel.com/gdcigf-2004-wrap-up-article.php">http://gametunnel.com/gdcigf-2004-wrap-up-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>IGF Day 3</title>
               <link>http://gametunnel.com/igf-day-3-article.php</link>
               <pubDate>Fri, 26 Mar 2004 00:00:00 -0600</pubDate>
               <description><![CDATA[&amp;lt;p align=&amp;quot;justify&amp;quot; class=&amp;quot;review&amp;quot;&amp;gt;&amp;lt;b&amp;gt;9am&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;
Trying to give myself a bit of a break after a couple of fun but exhausting 
days, I hung out at the hotel playing NBA Street 2 instead of getting an early 
start to the conference.&amp;lt;br&amp;gt;
&amp;lt;br&amp;gt;
&amp;lt;b&amp;gt;10am&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;

&amp;lt;font face=&amp;quot;Verdana&amp;quot; size=&amp;quot;2&amp;quot;&a...
(Visit <a href="http://gametunnel.com/igf-day-3-article.php">http://gametunnel.com/igf-day-3-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>IGF Day 2</title>
               <link>http://gametunnel.com/igf-day-2-article.php</link>
               <pubDate>Thu, 25 Mar 2004 00:00:00 -0600</pubDate>
               <description><![CDATA[&amp;lt;p align=&amp;quot;justify&amp;quot; class=&amp;quot;review&amp;quot;&amp;gt;&amp;lt;b&amp;gt;9am&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;
Easily the most interesting session that I've gone to so far has been the Game 
Design Challenge. The purpose of the session was to show how designers come up 
with their ideas in design. The group assembled was anything but normal, 
showcasing the amazing talents of Raph Koster, Warren Spector and Will Wright. 
The topic? Making a game about love. In ...
(Visit <a href="http://gametunnel.com/igf-day-2-article.php">http://gametunnel.com/igf-day-2-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>IGF Day 1</title>
               <link>http://gametunnel.com/igf-day-1-article.php</link>
               <pubDate>Wed, 24 Mar 2004 00:00:00 -0600</pubDate>
               <description><![CDATA[&amp;lt;p align=&amp;quot;justify&amp;quot; class=&amp;quot;review&amp;quot;&amp;gt;&amp;lt;b&amp;gt;8am &amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;
Getting the shuttle to the GDC turned out to be more than a little difficult. We 
came just after one shuttle had passed, and the next buss was too full to let us 
on. Finally, the next bus showed up, 20 minutes late and we were able to head 
off to the GDC...late...grr...&amp;lt;br&amp;gt;
&amp;lt;br&amp;gt;
&amp;lt;b&amp;gt;9am-ish&amp;lt;/b&amp;gt...
(Visit <a href="http://gametunnel.com/igf-day-1-article.php">http://gametunnel.com/igf-day-1-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>The 2004 IGF Awards - A Dark Day in Indie Gaming</title>
               <link>http://gametunnel.com/the-2004-igf-awards-a-dark-day-in-indie-gaming-article.php</link>
               <pubDate>Wed, 24 Mar 2004 00:00:00 -0600</pubDate>
               <description><![CDATA[A dark glimpse into the future of indie gaming?&amp;lt;br&amp;gt;

&amp;lt;br&amp;gt;
Having attended the IGF Awards ceremony on Wednesday night, I went through a 
range of emotions. There were some awards that I felt were obvious such as &amp;lt;b&amp;gt;
&amp;lt;a href=&amp;quot;http://www.gametunnel.com/html/reviews-90.html&amp;quot;&amp;gt;Anito&amp;lt;/a&amp;gt;&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;
&amp;lt;a href=&amp;quot;http://www.gametunnel.com/html/reviews-57.html&amp;quot;&am...
(Visit <a href="http://gametunnel.com/the-2004-igf-awards-a-dark-day-in-indie-gaming-article.php">http://gametunnel.com/the-2004-igf-awards-a-dark-day-in-indie-gaming-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Student Showcase</title>
               <link>http://gametunnel.com/student-showcase-article.php</link>
               <pubDate>Sat, 20 Mar 2004 00:00:00 -0600</pubDate>
               <description><![CDATA[&amp;lt;h2 align=&amp;quot;center&amp;quot;&amp;gt;Student Showcase&amp;lt;/h2&amp;gt;
&amp;lt;p align=&amp;quot;justify&amp;quot; class=&amp;quot;review&amp;quot;&amp;gt;In addition to the Downloadable / Web and Open 
categories, the Independent Games Festival has a Student Showcase.&amp;amp;nbsp; At the 
showcase, students from around the world get to show of their games.&amp;amp;nbsp; Just 
like the main categories, there are 10 student showcase games that have been 
selected by the judg...
(Visit <a href="http://gametunnel.com/student-showcase-article.php">http://gametunnel.com/student-showcase-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>Open Category Games</title>
               <link>http://gametunnel.com/open-category-games-article.php</link>
               <pubDate>Tue, 24 Feb 2004 00:00:00 -0600</pubDate>
               <description><![CDATA[&amp;lt;h2 align=&amp;quot;center&amp;quot;&amp;gt;Open Category &amp;lt;/h2&amp;gt;
&amp;lt;p align=&amp;quot;justify&amp;quot; class=&amp;quot;review&amp;quot;&amp;gt;This year the International Games Festival (IGF) is divided 
into two categories, an Open Category, and a Web/Downloadable Category.&amp;amp;nbsp; 
There has been a lot of confusion as to the differences between the two 
categories.&amp;amp;nbsp; The Open Category is for any game that is larger than 15 MB, 
or one that requi...
(Visit <a href="http://gametunnel.com/open-category-games-article.php">http://gametunnel.com/open-category-games-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>The 2004 Independent Games Festival (an Introduction)</title>
               <link>http://gametunnel.com/the-2004-independent-games-festival-an-introduction-article.php</link>
               <pubDate>Sat, 14 Feb 2004 00:00:00 -0600</pubDate>
               <description><![CDATA[&amp;lt;p align=&amp;quot;justify&amp;quot; class=&amp;quot;review&amp;quot;&amp;gt;I live a little less than an hours drive from Sundance.&amp;amp;nbsp; As most people 
know, Sundance is the home to the most popular, and really the first major 
Independent Film Festival.&amp;amp;nbsp; This is significant, because Independent films 
have a lot in common with independent games.&amp;amp;nbsp; The film festival here was 
initially a place for those who did things a little different than everyon...
(Visit <a href="http://gametunnel.com/the-2004-independent-games-festival-an-introduction-article.php">http://gametunnel.com/the-2004-independent-games-festival-an-introduction-article.php</a> to read more about this article)]]></description>
          </item>

          <item>
               <title>The Downloadable Games Category</title>
               <link>http://gametunnel.com/the-downloadable-games-category-article.php</link>
               <pubDate>Mon, 02 Feb 2004 00:00:00 -0600</pubDate>
               <description><![CDATA[&amp;lt;h2 align=&amp;quot;center&amp;quot;&amp;gt;Downloadable Category &amp;lt;/h2&amp;gt;
&amp;lt;p align=&amp;quot;justify&amp;quot; class=&amp;quot;review&amp;quot;&amp;gt;This year the International Games Festival (IGF) is divided 
into two categories, an Open Category, and a Web/Downloadable Category.&amp;amp;nbsp; 
There has been a lot of confusion as to the differences between the two 
categories.&amp;amp;nbsp; The Open Category is for any game that is larger than 15 MB, 
or one th...
(Visit <a href="http://gametunnel.com/the-downloadable-games-category-article.php">http://gametunnel.com/the-downloadable-games-category-article.php</a> to read more about this article)]]></description>
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