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Bringing you a singular look at Indie's newest games every month.

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A game to check out if you have nothing better to do during lunch

A game worth breaking a date to play (and it'll be more fun anyways!) Call your boss, close the shades and turn on a great game!

December 2007:

Aquaria

Aquaria



($19.95)
by Bit Blot



Nearly a year ago Aquaria won the Independent Games Festival grand prize for game of the year, and now it is finally making its way to the public. Aquaria is an underwater game where players take on the role of Naija in her adventure of self-discovery.

The Verdict:

Aquaria was well-deserving of the IGF Game of the Year prize, and has fully delivered on the promise that the judges saw nearly a year ago.

The underwater adventure that has some similarities to Metroid and Zelda, with tremendous amounts of exploration and discovery. When it is working, which is most of the time, it is absolutely stunning. The fluid swimming is matched with memorable tunes, eye-popping hand-drawn beauty and perfectly delivered voice work. In short, it's one of the best Indie games to come out in some time and a must play title.

That's not to say it is perfect. The first 30 minutes are difficult as new players struggle to figure out exactly what they are supposed to be doing. The lack of general direction mixed with an open environment and mystifying puzzles is likely to leave some players gasping for air and perhaps surrendering to the pressure.

For those who stay for a longer visit, which is heartily encouraged of everyone, Aquaria casts a rich spell on players that they won't want to break free of.

Arcade Race

Arcade Race



($19.95)
by ArcadeStudio



A top-down 3D race across different landscapes with a variety of cars. Missiles and landmines help to make the races just a little more interesting as you try to complete the laps before your competitors beat you to the finish line, or simply beat you to a bloody pulp.

The Verdict:

Somewhat similar to this year's Auto Cross Racing in look, but the lower quality screenshots give away the truth, this game isn't nearly as fun.

The physics leave a lot to be desired as cars bounce off each other without seeming to have really hit each other. However, if you are hit by a missile, you can become immediately pulverized. The only strategy is to put as much distance between yourself and the other drivers, because if they get near you, you'll find yourself hit by so many missiles that you'll quickly drop back to near the end of the pack. It's not quite racing and not quite destruction derby, and not quite enough to keep you going for more than a quick break.

Aveyond II: Ean's Quest

Aveyond II



($19.95)
by Amaranth Games



Aveyond II is a RPG and the sequel to Aveyond. It adds a whole new story filled with new characters and a new world to explore, while maintaining RPG aesthetics reminiscent of the SNES. Dozens of side-quests and over a hundred places to explore make it another deep and content-rich title from Amaranth.

The Verdict:

As fun as the original Aveyond was, Aveyond II bests it in nearly every way.

If there are to be any complaints, they are likely to be that the game, in trying to meet the casual market, is a bit too linear. However, that can only be said in the beginning as your character heads out to find a girl who no one remembers existing.

The tale is full of memorable locations with music that is even better than the music in Aveyond and brings the whole world to vibrant life. The graphics are also improved, clearing up some of the inconsistencies from the previous game while keeping all the wondrous pixel-art charm. However what is most important in RPG is the story, and Aveyond II includes another fantastic adventure that draws you in immediately and will keep you wanting to play to the conclusion. Highly recommended!


Band of Bugs

Band of Bugs



($14.95)
by Ninja Bee



Making its way from Xbox Live Arcade to the world of PC, Band of Bugs has maintained everything that made it a fan favorite, including a tremendous amount of tactical strategy as you command your warriors forth on to battle.

The Verdict:

So right off I have to say I'm probably the wrong guy to review a tactics game. While I LOVE strategy games along the lines of Advance Wars, I've never been able to get into a tactics game, despite trying multiple times (Gladius is probably the closest I've come to really digging on).

Band of Bugs has a fun theme and does a good job of setting you out with a basic understanding of how to succeed, but I quickly felt frustrated trying to accomplish the goals set before me. Basic tactical rules, such as taking the high ground and not letting your enemy behind you, didn't seem to help much as I struggled to find something that worked. The game play is slowly paced, as is the case of most tactics games, and as usual, it gave me the feeling of carefully flailing.

The theme is inviting enough to take a look at the game, but if you aren't a tactics fan, this isn't going to be the game that converts you.

Eschalon: Book I

Eschalon: Book I



($27.95)
by Basilisk Games



Eschalon: Book I is a classic rpg and it stays very close to its roots. Every action within the game is calculated by the role of the dice, creating a game that should make old-time D&D players right at home.

The game features sprawling dungeons and massive overworld areas that will keep any adventurer busy for weeks as the set out on a quest to determine why their memory has been erased and what type of life they will now lead.

The Verdict:

Eschalon: Book I features some great pixel art that though still simple, is exactly what I'd love to see out of the Geneforge series.

The menu gives you a sense of the care that has gone into the game, and it is clearly evident everywhere. Lights will glow and fireflies will come out as evening turns to night, and every item and chest has been carefully placed to provide many rewards for adventurers who set out looking to see what can be found.

However, I found the story to feel a bit flat. Certainly it doesn't have the gripping sense of Spiderweb's RPGs. Still, Eschalon: Book I is a fine game that is certainly enjoyable, and could easily steal away weeks of your time if you let it.

Fatal Hearts

Fatal Hearts



($19.95)
by Hanako Games



Young women keep turning up dead. Are you to be next? A young man fills your dreams. Who is he? Fatal Hearts is an adventure game of love and loneliness and violent bloody murders as you decipher clues and work through puzzles towards one of 14 different endings.

The Verdict:

Fatal Hearts is a pretty barebones Adventure game. There is a lot of dialog, very little sound, and a lot of puzzles.

The game proceeds based on the choices you make as you are given options through the game. It is a classic tale of questionable trust as you have to determine who is your friend and who is not.

Unfortunately, the puzzles I found more frustrating than fun and the story didn't quite grip me. Walking into rooms and being forced to figure out what cabinet or item the game thinks you should click onto to get the next clue of the mystery left me feeling like I decidedly do not think in the way the game expects me to. An interesting diversion, but not one that kept me interested for too long.


Sleepless Hollow

Sleepless Hollow



($19.95)
by Hamumu Software



When his car breaks down outside a little town called Sleepless Hollow, Brouapha has no choice but to enter the town, even after finding a journal on the way in that clearly states everyone evacuated due to the danger, and having to walk past multiple danger signs to enter the town. Once inside, the mayhem erupts as frogs attack from every side! Will Brouapha find a hammer in time to save his life?

The Verdict:

Brouapha is back! For everyone who hasn't ever played a game staring this goofy character, this is not the place to start.

The game came billed as gratuitously difficult, and it definitely lived up to its billing. I'm a fan of Hamumu games, but I'd recommend a list of them (Loonyland 2, Dr. Lunatic Supreme with Cheese, Kid Mystic) before I'd recommend this one just due to the challenge being too tough for many to handle. If you've already played the others, then give this a try. It has nice leveling and progression with wickedly difficult puzzles that you often have to solve while fighting off a never-ending line of enemies. The typical "dumb" humor of Hamumu is present, with a deserted town filled with 'Mad Cows' and quests to find the 'Headless Horseradish' keeping everything somewhat silly, but in a good way.

Soup de Jour

Soup de Jour



($10.00)
by Digital Eel



As a chef in France you have the great opportunity to cook your favorite candy soup to your heart's delight. The soup is made up of rubbery, stretchy things that must be moved around the pot until they are matched up with their long lost identical twins. Matching 3 together will cause them to pop and disappear.

The Verdict:

Soup de Jour isn't meant to be more than a light snack, and that is really the only knock on the game. There are a very limited number of levels and things don't change all that much as you progress through them, other than the difficulty getting cranked up quite a bit.

It's hard to resist the fun physics of the game. Game Play consists almost entirely of using your mouse to click on items and drag them to new locations. While that isn't uncommon, the way that the items stretch and snap as the move is quite uncommon. In fact, it's a ton of fun to play around with and definitely something you really have to see and do (and should!) to fully appreciate.

Soup de Jour is more light fair than meaty meal, but the fun physics make it a must download for anyone who digs stretching things.


The Tuttles Madcap Misadventures

The Tuttles Madcap Misadventures



($19.99)
by Legacy Games



The Tuttles is a group project done by several indie developers, with the majority of the proceeds going to charity. It features the celebrity talents of Bob Saget, Jamie Lee Curtis, William Shatner, Ashley Tisdale, and Dominic Scott Kay, each of who plays a character in a game story told mostly through cut scenes, and then played out as players take on the role of different characters through a variety of environments.

The Verdict:

Done for a charity organization, The Tuttles proves one of life's well-known truisms, whenever you have a chance to use William Shatner's voice in a game, you should do it!

Shatner is joined by an amazing cast of voice talent, that is matched with a solid script that had me laughing out loud on more than one occasion.

The story's cut scenes are really the driving reason to play the game, though the game play isn't horrible. It just doesn't have much depth to it. After 10 or so chapters everything starts breaking down and feeling horribly repetitive (right about the time you finish off the many levels that closely resemble Kenny's Adventures), but the voice acting and script are good enough to make it worth an evening of your time regardless of the rather uninspired play. And of course it is all for a good cause, which makes it doubly worth checking out.


Treasures of Ra

Treasures of Ra



($20.00)
by Kudos



Using mirrors and other objects in the room, you must bounce rays of light to the exit glyph. Of course things are not as simple as they may seem. A variety of gems, obstacles and mirrors will test your logic prowess.

The Verdict:

Something like Aargon, but mixed with Sokobon push puzzles, Treasures of Ra is a unique logic game that will keep your mind bending for hours. Light is always fascinating to play with, and the assortment of mirrors make for an interesting time, but I have to admit my mind was overwhelmed by the puzzles.

The puzzles include lots of extra items on them that can be collected, which makes for a nice secondary challenge on each level and will push your frazzled brain even further. Of course being able to collect the ability to skip future levels makes for quite a nice prize and can help get you past the puzzles that you can't shed any light on. In the end I'd recommend Aargon before this one, but the addition of Sokobon-like pushing in Treasures of Ra is an interesting addition that makes for some entertaining puzzles.







By: Russell Carroll
Posted: Thursday December 27, 2007
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